13th Boy 3-6 by SangEun Lee

After I read the first two volumes of SangEun Lee’s 13th Boy, in which a pertinacious girl named Hee-So Eun does everything in her power to win the love of the handsome Won-Jun Kang, I had high hopes for the quirky series but apparently not high enough because, starting with volume three, the story veers into unexpectedly (and awesomely) dark territory. That’s not to say that the sense of whimsy—best represented by Beatrice, a talking cactus—has disappeared. Indeed, volume six has several silly moments. But both the reader and Hee-So discover that things are more serious than expected, with the result being that she reveals some admirable qualities that she had not previously displayed.

The bulk of the drama revolves around three childhood friends: Won-Jun, Whie-Young, and Sae-Bom. The three of them have been stuck in a love triangle for years, with Won-Jun pining away for Sae-Bom, and Sae-Bom pining for Whie-Young. But so much time has passed, they begin to question what it is they actually feel for each other. Won-Jun, for example, is staying near Sae-Bom partly out of guilt born of an awful secret that in turn led to a serious accident. Sae-Bom is stunted because of these incidents, behaving like her seven-year-old self (though she is now fifteen) in an attempt to return things to how they used to be. And Whie-Young doesn’t want much to do with either of them.

Into their group comes Hee-So, and though she first appears obnoxious (I didn’t like her much in the first two volumes) her bright outlook and unfiltered expression of what she’s feeling make a big difference in their lives. At first, she merely turns the triangle into a square, with Whie-Young drawn to her while she chases after Won-Jun, but soon begins to make an impact on the others as well. Although Hee-So initially befriends Sae-Bom because it hurts to see Won-Jun caring for his damaged friend so solicitously and she figures he’ll have to do less of that if she helps out, she throws herself into the friendship with true commitment and eventually helps Sae-Bom relinquish her tight hold (literal and mental) on Toe-Toe, a stuffed rabbit who at one point had been given life by Whie-Young, who has magical powers.

You might not think that convincing a teenage girl to give up her stuffed animal would be riveting drama, but it really is. There’s a lot of emotional baggage concerning Toe-Toe, like who was responsible for his death and what that has subsequently meant for Sae-Bom’s emotional state. Simultaneously, Hee-So’s ability to rebound after being snubbed by Won-Jun makes him relax, because even if he should hurt her accidentally, it doesn’t affect how she feels about him. In time, he grows to feel a profound peace in her company and once Sae-Bom actually starts to look at him instead of Whie-Young, it may already be too late for her, because Hee-So has gotten her wish at last.

Starting in volume three, each volume is full of major progress in the story, to the point where I began to think “And there are twelve volumes of this series?! We’re not supposed to find this stuff out until the very end!” But SangEun Lee continues to come up with unforeseen avenues for the story to travel, with the most recent development being that Beatrice, the talking cactus, has realized that he is in love with Hee-So. Although this results in some amusingly absurd dialogue, like “Please don’t say that. It’s an unworthy thought. I am a cactus. I don’t have the right to love her…” it’s still treated fairly seriously, and Beatrice’s wish to become human (something he already manages each month on the full moon) has the potential to complicate the story still further.

And yet, while the romantic feelings of each character are definitely important and inform their motivations, this is not a story that can simply be settled by Hee-So and Won-Jun getting together and living happily ever after. There are too many secrets and too many deep bonds for matters to wrap up so neatly. Will Sae-Bom succeed in redirecting Won-Jun’s attention onto herself? Will Won-Jun, now that he has conquered the symbolic hurdle of “crossing the bridge” into Hee-So’s neighborhood, regress back into childhood obligations or continue on his own path, which ultimately might not include Hee-So? Will Whie-Young, who purports to be tough but yet frequently grants magical favors at the cost of his own health, really fail to live to the age of twenty? In many series, I would doubt that the death of a major character would be allowed to occur, but not 13th Boy.

If you read only the beginning of the series and dismissed it as a romantic comedy, I urge you to reconsider, because 13th Boy is surprising, complex, and well worth reading.

Review copies for volumes three, five, and six provided by the publisher.

Kamisama Kiss 2 by Julietta Suzuki

From the back cover:
Nanami Momozono is alone and homeless after her dad skips town to evade his gambling debts and the debt collectors kick her out of her apartment. So when a man she’s just saved from a dog offers her his home, she jumps at the opportunity. But it turns out that his place is a shrine, and Nanami has unwittingly taken over his job as a local deity!

Nanami doesn’t want to miss out on the fun when a hot teen idol joins the student body. Tomoe reluctantly agrees to let her go, as long as she conceals her divine mark. After all, what could possibly go wrong at high school…?

Review:
Nanami has been out of school for three months, living in the shrine that is her new home, but the appalling lack of worshippers means her days are very dull indeed. When she sees a TV news story about a famous pop idol transferring to her high school, her school spirit is suddenly reinvigorated and she decides to return, even though Tomoe (her fox-eared familiar) insists she wear a stupid-looking headscarf to cover the mark that identifies her as a tochigami (deity of a specific area of land), lest yokai detect her presence and attack.

The pop idol, Kurama, turns out to be a jerk, but he’s intrigued by Nanami’s ability to resist his charms. The other students aren’t too friendly, either, and tease Nanami about her poverty. Enter Tomoe to save the day, clearing her name when she is accused of theft, delivering a delicious lunch when she’s too poor to afford something from the cafeteria, and generally making it appear as if she’s now under the care of a wealthy family. When Tomoe later finds himself in need, having been shrunk by another deity who has taken over the shrine, Nanami is grateful to be able to give back to him, watching over him as his child’s body struggles to contain his powers. In the end, when the other deity is ousted, Tomoe chooses to reenter into a contract with Nanami.

I’m still unsure exactly what to make of Kamisama Kiss. I definitely like its sense of humor—it’s pleasantly absurd, like when Kurama (who predictably turns out to be a yokai) is chased through the halls of the school by one of Tomoe’s fireballs while in the form of an ostrich—and the supporting cast (like the two onibi-warashi who occupy the shrine along with Nanami and Tomoe), but the main characters have yet to really intrigue me. It’s nice that Tomoe and Nanami are building a more friendly relationship, and that both clearly care about each other, but there’s nothing to really distinguish this development from all the other stories in which two argumentative sorts wind up falling for each other.

I think part of the problem is that I am still mentally comparing it to Suzuki’s other series released in English, the very charming Karakuri Odette. I shouldn’t, because they’re very different types of stories, but every now and then Nanami gets an expression on her face that reminds me so much of Odette that I can’t help myself.

Because Karakuri Odette turned out to be so good, I am reasonably confident that Kamisama Kiss will eventually win me over, but in the meantime I’m left a little bit disappointed.

Review copy provided by the publisher.

Alice in the Country of Hearts 6 (Japanese) by QuinRose and Soumei Hoshino

When TOKYOPOP announced in April that they’d be shutting down, I was bummed that we wouldn’t get the sixth and final volume of the surprisingly fun Alice in the Country of Hearts, which had been scheduled for July release. Happily, however, the volume is easily available in Japanese (I got mine from YesAsia.com). Unhappily, it’s a disappointing conclusion to the series.

When Alice was first brought into the game by the White Rabbit, she was given a vial and told that it would fill up as she interacted with Wonderland’s denizens. Now that vial is almost full, so it’s time—after some thoroughly boring and pointless territory negotiations—for her to think about going home. Even though she’s convinced this has all been a dream, Alice still worries what will become of Julius after she’s gone, since she’s been ensuring the workaholic clock fixer eats regular meals, and everyone else is depressed about her impending departure.

There are several things that frustrate me about what follows (spoiler warning). First of all, Alice has been shown throughout to be a very sensible girl. Why, then, would she fall for someone who has treated her as shabbily as Blood (the Mad Hatter) has? I honestly don’t get it. Sure, he looks like a boy she once loved, but it makes me lose respect for Alice that she’d fall for this guy. Secondly, Alice makes it back to the real world for all of ten seconds before Blood shows up and whisks her back to Wonderland. A montage of happy people ensues and then it’s over. Huh? What?

We don’t get any explanations about the nature of Wonderland. Back in volume one, she was told that it’s not a world she created, but one she wished for. So, is it a real place? Is it a delusion? Is she lying in a sickbed somewhere? Has this story been taking place in the imagination of an autistic boy with a snow globe? Alice never reunites with her sister, never makes good on her brief plans for the future… She just chooses to live in this fantasy world with a gun-toting jerk of a guy. It’s not as if the preceding volumes have been bursting with literary merit, but this final volume is so insubstantial it’s almost insulting.

I suspect this is all because there are more games in the series and the story can’t conclude here if they want to sell more, but it doesn’t make for a very successful or satisfying manga adaptation.

Cross Game 2-3 by Mitsuru Adachi

The first volume of Cross Game (well, the first collected volume from VIZ, which includes the first three volumes of the Japanese version) introduced the characters and established the motivation for average boy Ko Kitamura to devote himself to becoming a good enough pitcher to reach the Koshien tournament. It’s very good, but there’s little actual baseball. Volumes two and three (four through seven in Japanese) make up for that in a big way.

Ko has now entered high school, but the publicity-hungry interim principal has hired Coach Daimon, who is known for getting teams to Koshien, and has built a dorm to house the students who’ve been especially recruited for the team. Neither seems to care about the boys or their enjoyment of the game—the interim principal is merely out for acclaim, and the Coach doesn’t put forth any effort to instill a team mentality in his players, seemingly content with a top sixteen placement because it’s good enough for him to keep his cushy job.

Anyway, Ko and his two close friends, Akaishi and Nakanishi, have refused to even try out for the varsity team and spend their time amongst “the portables,” which is the nickname for the leftover players who must practice under inferior conditions and with a coach who’s considered past his prime. Twice over the course of these volumes the portables challenge the varsity players, and both times the game is riveting in a way I have never experienced before with baseball.

Adachi’s great at pacing and setting the scene, and the flow of each game is easy to follow. The first match-up results in a close game, with the portables ultimately losing. A special training regimen ensues, and Ko works on building up his stamina and his arsenal of pitches. When the teams have their rematch, he’s a changed pitcher, and better than anyone the varsity team faced during their progress through the spring tournament. It’s true that we don’t get into Ko’s head much during all of this intense effort on his part, but I take this to mean that he’s got a singular focus—there’s no need to constantly reiterate that he’s attempting to fulfill the dream his childhood friend, Wakaba Tsukishima, had before her accidental death.

While the games occupy the most real estate in these volumes, there are some important character moments, too, mostly between Ko and Aoba, Wakaba’s younger sister, who always resented how much attention Wakaba gave him and who has never been able to shake the belief that he’s no good. I love that when Ko gets serious about pitching, it’s Aoba’s form and style that he emulates. Sure, Aoba is likely going to wind up in a love interest role, but that’s not her only purpose here, and it’s refreshing that the female lead is so thoroughly competent.

Words aren’t going to get anywhere with Aoba, so Ko can only prove by his actions that he’s dedicated and reliable, and we begin to see some very incremental signs of thawing. Small, episodic intervals chart the development of their relationship, and my very favorite moment in these two volumes—even with all the exciting sports action—falls into this category. It happens at the end of volume three. As a child, Ko used to accompany the Tsukishima siblings to visit their grandparents in the country, but he hasn’t gone in the five years since Wakaba’s death. Now he and his parents have been invited to come along and Aoba recognizes, from silent clues like Ko’s breakfast dishes and his solitary footprints heading out through the snow towards the woods, exactly where he is headed (to a spot he used to go with Wakaba) and prevents her youngest sister, Momiji, from going after him. She’s now ready to acknowledge how deeply he cared for her sister, which strikes me as a very mature moment.

Cross Game offers readers the best of both worlds. There’s intense baseball action for sports manga fans like me to avidly devour, but there’s also character drama, a strong female lead, and a sure artistic hand. Need I say again how ardently I hope we’ll see more Adachi manga in English in the future?

Review copies provided by the publisher.

Full House 1-4 by Sooyeon Won

There’s certainly plenty of precedent for romantic comedies in which a feisty, average girl exchanges snarky banter with a rich and handsome fellow (to whom she is often secretly attracted even while deeming him odious). It may just be a licensing fluke, but it seems that a large portion of the sunjeong manhwa that I’ve read (Very! Very! Sweet, Sugarholic, Goong: The Royal Palace, There’s Something About Sunyool) also follows this formula. Now, I can add Sooyeon Won’s Full House to that list.

Ellie Ji is a Korean living alone in the UK after the deaths of her parents. Although her family relocated while Ellie was in primary school, she still doesn’t feel quite at home in England, so the lovely house her architect father built and left to her is an important refuge. One morning, she is unceremoniously ousted by emissaries of Ryder Baye, a famous actor, who claim that he is now the owner of the home, known as Full House. Hot-tempered Ellie vows to get the house back, no matter what it takes, and when Ryder hits her with his car, the perfect opportunity arises.

Ellie demands Ryder hand over Full House as compensation for her injuries, but he’s not having that, and thus they embark upon the first of what will be many, many, many arguments. Finally, Ellie declares, “I’ll even marry you, if that’ll do the trick!!” Ryder is far from enthused (“How could you say such a thing, when the very idea of wedding you is so horrific?! It’s beyond absurd, and even more disgusting than vomit and foot odor!”) but his manager, Miranda, likes the idea because it’ll help quash some nasty rumors that Ryder is gay. Eventually, everyone ends up agreeing to the arrangement.

So, once Ellie is discharged from the hospital, she and Ryder officially announce their engagement and move into Full House, with Ryder occupying the first floor and Ellie the second. Whereupon they proceed to have the rest of those many, many, many arguments I mentioned earlier. Ellie can be hyper-defensive and obnoxious, while Ryder is somewhat more sympathetic but yet unable to say what needs to be said to defuse a hostile situation. Sometimes they almost seem to get along, then something happens to derail that. Seriously, I can’t even list all the things they find to get up in arms about, because it’s kind of ridiculous and, more importantly, absolutely wearing upon the reader. Probably the worst moment is when Ryder offers to introduce Ellie, an aspiring screenwriter, to a director and she scathingly retorts, “I’m so grateful I’m about to break into tears! Should I bow down and kiss your feet to show my appreciation?”

The characters do and say things that make one want to shake them, like Ellie’s reluctance to just tell Ryder that her dad built that house and that she’d been living in it. They’d also rather let misunderstandings and misconceptions of their motives persist than deign to provide an exonerating explanation for their behavior. Sometimes this kind of dynamic can work for me in a couple—I actually like all those series I mentioned above—but here, I just really found it maddening. They’re bound and determined to be nasty to each other, even though they both surely realize there’s something good about their influence on each other. For Ryder, Ellie serves as a “stimulant,” when compared with all the other docile fangirls who throw themselves upon him. For Ellie, Ryder’s insistence upon public appearances awakens her potential as a stunning beauty and helps the once uncouth girl develop genuine poise.

Beyond its aggravating central relationship, Full House has some other odd quirks. As demonstrated by the quotes above, the dialogue is often over-the-top and laughable. (Felix, Ellie’s former beau, on learning of her engagement: “I couldn’t fall asleep from being so overwhelmed and busy sobbing.”) There are some grammatical errors, as well. On the plus side, some effort is made to make the speech sound British, with a scattering of “bloke”s and “bloody wanker”s peppering the script. Plotting is also similarly melodramatic. For example, volume four concludes with the sudden revelation that Ryder has a brain tumor and only three to five months to live. Dun dun dun!

Despite my gripes, I actually don’t hate Full House at all. I do marvel, though, that there are sixteen volumes in this series, plus a five-volume sequel. Are they all like this? I positively long for these two to have a civil conversation, and perhaps they will do, if the events of the first chapter of volume five (the only portion of that volume currently available on the NETCOMICS website) are any indication.

And now I’ve just realized that my opinion toward this series—it drives me crazy, but I can’t seem to leave it alone—is exactly what’s going on between its two leads. So, perhaps what I really ought to be saying is “Well done, Miss Won?”

Full House was originally published in English by the now-defunct CPM, but only the first four volumes—out of a total of sixteen—were released. The series is being released on the NETCOMICS website with a new translation, though the last update (the first chapter of volume five) was just over three months ago. No print editions have yet been produced.

Review copies provided by the publisher.

Arisa 1 by Natsumi Ando

From the back cover:
Tsubasa thinks that her pretty and popular twin sister, Arisa, has the perfect life. Everyone at school loves Arisa—unlike the hot-tempered Tsubasa, whose nickname is “the Demon Princess.” But when Arisa attempts suicide, Tsubasa learns that her seemingly perfect sister has been keeping some dark secrets. Now Tsubasa is going undercover at school—disguised as Arisa—in search of the truth. But will Arisa’s secrets shatter Tsubasa’s life, too?

Review:
So, you’ve read After School Nightmare and are casting about for more creepy and suspenseful school-based shoujo to consume. Have I got the manga for you!

Despite their different surnames, Tsubasa Uehara and Arisa Sonoda are twin sisters who, due to split custody arising from their parents’ divorce, have not seen each other in person for three years. They’ve kept in contact via letters, however, and tomboyish Tsubasa has envied her sister’s seemingly perfect life, as conveyed by her letters. When Arisa proposes they meet, Tsubasa is overjoyed, and she also goes along with her sister’s suggestion to pose as Arisa for the following day at school. Everything seems to go so well—Arisa is popular, respected by classmates and teachers, and has a cute boyfriend—until the end of the day when Tsubasa discovers a cryptic card in her sister’s shoe locker. “Arisa Sonoda is a traitor.”

Arisa is surprised to hear that Tsubasa had fun, and after cryptically remarking, “You don’t know their secrets… or mine,” leans backward out of the open apartment window. Trees break her fall enough that she survives, but the accident leaves her in a coma. Tsubasa, determined to find out what’s going on, returns to Arisa’s school and soon discovers a weekly ritual known as “King Time,” during which the students submit a wish to some mysterious person, who grants one per week. On this particular occasion, a pervy gym teacher is made to disappear quite effectively. When a fellow classmate questions his fate, she too receives the “traitor” notice and is thereafter bullied and ostracized. Did Arisa raise similar objections and receive the same treatment?

Mangaka Natsumi Ando handles Tsubasa’s confusion expertly, as students (particularly Arisa’s best friend, Mariko) go from chipper to menacing in the blink of an eye. Whom can she trust? Manabe, the bad boy who attacked her with a 2×4 but who also expressed a desire to destroy “the King”? Midori, Arisa’s mild-mannered and considerate boyfriend? At least she has an ally in her friend Takeru, who does some investigation on her behalf. I like how the initially friendly mood of the class breaks down into genuine creepiness, and am really looking forward to seeing how the mystery progresses from here.

The first volume of Arisa was published in English by Del Rey, but Kodansha Comics took over beginning with the second volume, which was released last Tuesday. (I’m saving that one for Wednesday’s Off the Shelf column.) The series is still ongoing in Japan, where it is currently up to seven volumes.

Review copy provided by the publisher.

Shugo Chara! 1-9 by Peach-Pit

Shugo Chara! has all the basic requirements for a magical girl series: costume changes, loads of sparkles and hearts, and a focus on dreams, believing in one another, and protecting the people one cares about. And yet somehow, it doesn’t feel generic at all!

The main character is Amu Hinamori, a shy fourth grader who, because of her awkward communication skills, comes off as tough and cool. As a result, her classmates admire her but keep their distance. One day, Amu wishes for the courage to “be reborn as the person I want to be,” and the next morning, she wakes up with three brightly colored eggs in her bed. One by one, the eggs hatch into Guardian Characters. There’s perky Ran, who is good at sports; level-headed Miki, who is good at artistic endeavors; and sweet Su, who is good at domestic tasks, especially cooking. Each one represents something that Amu would like to be, and can lend these traits to her as needed.

Eventually, Amu is invited to join a group at her elementary school known as the Guardians. Each of the other students has a Guardian Character of their own, and soon they become involved in fending off the efforts of an evil corporation known as Easter, who is extracting heart’s eggs from children (these represent their dreams for the future) and casually destroying them in their search for a particular wish-granting egg known as the Embryo. This aspect of the story reminds me of Sailor Moon, specifically the S season, where the villains are targeting victims with pure hearts and extracting their “pure heart crystals,” which are then examined to see whether they happen to be a “talisman.”

So far, the action in Shugo Chara! has spanned nearly two years (it’s the winter break of Amu’s sixth-grade year in volume nine) and is paced very well. The Guardians go up against Easter time and time again, but actually make progress—usually by reforming its operatives by reminding them of their own dreams—instead of being stuck in a “monster of the week” loop. New characters come and go, characters harbor and hint at their secrets, and everyone powers up at a believable rate of speed. Of course, Amu is the awesomest, eventually hatching a fourth Guardian Egg, and has the most power and tranformation potential, but this is somehow never irritating, nor is the fact that several boys fall for her over the course of the series.

The interpersonal relationships between the kids are also important. Amu has long had a crush on Tadase, the “king” figure of the Guardians, and though he initially rejects her, then goes through a period where he’s infatuated by one of her transformations, he eventually comes to return her feelings. Complicating matters is Ikuto, the tortured high school senior who’s being manipulated by Easter into doing their bidding. Amu can’t help but be interested in him, and he’s certainly flirty enough in his own right, but this brings about conflict with Tadase, who hates Ikuto due to an incident that occurred before the beginning of the series.

Friendship is equally important. Amu quickly becomes close with Nadeshiko, the “queen” of the Guardians, but Nadeshiko has a secret that she still hasn’t shared with Amu, and which might damage their friendship. Rima, who replaces Nadeshiko as queen after the latter departs to study dance abroad, is rather obnoxious at first, but once Amu understands where she’s coming from, a friendship begins to develop between them that allows Rima to enjoy her life more. A similar thing occurs with Utau, Ikuto’s little sister, who worked with Easter for a time in an effort to save her brother.

Even while expertly managing a long-term plot and evolving character relationships, Shugo Chara! doesn’t forget that a magical girl series needs a lot of cute. As mentioned, sparkles and hearts abound, as do feathers and twinkly crystals, like the Humpty Lock Amu carries, which matches the Dumpty Key in Ikuto’s possession. Sometimes things are carried to a silly extreme, though, particularly in the realm of the Character Transformations, which occur when a child merges with one of their Guardian Characters. Yaya, the youngest and most immature of the Guardians, wishes to forever remain a pampered baby, so her character transformation is suitably ridiculous, with a bib and a mysteriously large posterior. Her attack moves involve rubber duckies and mobiles. Tadase, meanwhile, transforms into a frilly and ruffled princely personage known as Platinum Royale. Hands up if you think that sounds like a stripper name!

Ultimately, Shugo Chara! is a lot of fun to read. It’s the perfect shoujo blend of feelings and fighting, and emphasizes the importance of figuring out one’s own goals and desires. Though the series is rated for ages 13+ (presumably because of the slightly steamy interaction between Amu and Ikuto), it would probably be suitable for kids the same age as its protagonists.

Shugo Chara! was originally published in English by Del Rey, who put out the first nine volumes. Kodansha Comics then took over releasing the series, the tenth volume of which just came out on May 10th. (I’m saving that one for an Off the Shelf column on Wednesday.) The series is complete in Japan with twelve volumes, and will wrap up in the US in September. Kodansha has also licensed Shugo Chara Chan!, a spin-off four-panel manga, which will debut in November.

Review copies for volumes seven and nine provided by Del Rey.

The Color of Love by Kiyo Ueda

For this month’s BL Bookrack, I decided to check out The Color of Love, which was among the BL titles Amazon recently removed from its store for (theoretically) violating its content requirements.

Did it deserve this fate? Not in my opinion! Check out my review for the details.

Your Story I’ve Known by Tsuta Suzuki

While I’d stop short of calling myself an actual fan of A Strange and Mystifying Story, it was at least interesting and I found Tsuta Suzuki’s distinct art style very appealing. When the opportunity to read another work from her arose, therefore, I was eager to seize it.

You can find my review for Manga Bookshelf’s BL Bookrack column here.

Review copy provided by the publisher.

Hikaru no Go 21-23 by Yumi Hotta and Takeshi Obata

Nearly seven years after it began, the English edition of Hikaru no Go has finally reached the final volume. I was originally both curious and skeptical about the final arc of the series, in which Hikaru and long-time rival Akira Toya represent Japan in the first Hokuto Cup (against China and Korea), but this was mostly because I’d liked where the anime chose to bring the story to a close. Having now finished the manga, though, I find it comes to quite a satisfying conclusion, after all.

Volume 21 wraps up the qualifying rounds, with a few final moments of character insight for Ochi—who, even though he wins his game, can’t stand the thought that he’d be the weak link on the team—and Waya, who realizes he hasn’t got Ochi’s pride, and was relieved not to have to play against tougher opponents. Once the Japanese team is set, consisting of Hikaru and Akira plus Yashiro, a player from the Kansai go Association, they spend the days leading up to the tournament crashing at Akira’s house, staying up all night studying game records and devouring the bento boxes Hikaru’s sweet mother prepared for them. (Hikaru treats his mother somewhat dismissively here, but after learning that Yashiro receives no support from his parents regarding his career, he has a change of heart and sort of, kind of invites her to watch him play.)

Right before the tournament begins, Hikaru learns that one of the Korean players, the handsome Ko Yong Ha, has made disparaging remarks about Shusaku, who was actually, of course, Sai. While Akira wonders why Hikaru takes the insult so personally (he will never actually learn the answer), Hikaru gets all fired up and ends up getting in a tough spot in his first game against China. There’s a nice moment where he realizes he’s going to have to stage his own comeback—“There’s nobody else here to do it”—and though he fails, his performance is impressive enough to convince Kurata, the Japanese team leader, to agree to Hikaru’s request to play in first position against Korea, so he can challenge Ko Yong Ha head-on.

For Hikaru, of course, this isn’t about personal glory. It’s about honoring Sai’s legacy. “The whole reason I play Go is…” he starts to say, but he doesn’t complete this thought until later. While he and Ko Yong Ha play a riveting game—and how awesome is it to see a packed crowd raptly following the analysis of the game, including familiar faces like Tsutsui (looking rather foxy, I must add)?—Toya Meijin and Yang Hai, the leader of the Chinese team, talk about Sai, the mysterious player who appeared on the Internet a few years ago, and indulge in some fanciful speculation that he might’ve been the spirit of Shusaku.

It’s kind of neat that they got it right, but will never know it, and it’s wonderful that Sai was responsible for reinvigorating a genius player like the Meijin, and inspiring who knows how many others. Indeed, though Hikaru ends up losing the game by a close margin (I actually love that the Japanese team didn’t cruise to an unlikely victory), his performance is shown to inspire a pair of insei and in this way, Sai’s legacy continues.

As Hikaru explains, he began playing go “so I could link the distant past to the far future.” The conclusion of the series, though open-ended, shows that he is succeeding in this goal, even though his current match ended in defeat. As Akira wisely points out, “It doesn’t end here, y’know. In fact, it’s barely started.” This idea is echoed by the lovely cover to the final volume, on which Hikaru and Akira gaze with clear eyes at the path that lies ahead.

For more discussion of Hikaru no Go, please check out the commemorative roundtable at Manga Bookshelf!