Bleach 1 by Tite Kubo: B

From the back cover:
Ichigo Kurosaki has always been able to see ghosts, but this ability doesn’t change his life nearly as much as his close encounter with Rukia Kuchiki, a Soul Reaper and member of the mysterious Soul Society. While fighting a Hollow, an evil spirit that preys on humans who display psychic energy, Rukia attempts to lend Ichigo some of her powers so that he can save his family. Much to her surprise, Ichigo absorbs every last drop of her energy. Now a full-fledged Soul Reaper himself, Ichigo quickly learns that the world he inhabits is one full of dangerous spirits and, along with Rukia—who is slowly regaining her powers—it’s Ichigo’s job to protect the innocent from Hollows and help the spirits themselves find peace.

Review:
Our library doesn’t have a lot in the way of manga, but it does have all the extant volumes of Bleach. I haven’t been interested enough to purchase any of this series, but when something is free and also highly recommended by a friend, I’m willing to give it a shot.

To my surprise, I actually found this volume very entertaining. Although shinigami and fighting evil monsters are not new concepts, the detailed information and methods Rukia instructs Ichigo in makes for more depth. The art style is fun, particularly with facial expressions, and even though there’s an obligatory buxom babe, it isn’t gratuitous or lewd.

So far, Rukia is my favorite character—serious, smart, capable of bossing Ichigo around. Her crankiness and moments of unexpected girliness are fun, too. I especially love the extended scene where she tries to figure out how to drink from a juice box. Moreover, there is absolutely no romantic tension between Rukia and Ichigo, which is nice to see. She’s not mooning over him; she’s training him.

I definitely liked this volume enough to continue on with the story for free.

Hikaru no Go 8 by Yumi Hotta and Takeshi Obata: A

From the back cover:
Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru’s weaknesses, and poor Hikaru seems powerless to stop him.

Review:
I really like how the passage of time is handled in Hikaru no Go. Hikaru is improving quickly, true, but it’s still taken him a fairly long time to advance through the insei ranks. Now, in preparing for the pro test, Hikaru is walking his rival’s path one year later. As Hikaru continues to grow, we see a few panels that indicate that Akira is doing the same. Akira doesn’t look energized in any of these panels, though, and we all know he’ll benefit from finally having a true rival.

I thought it was interesting that the reaction of Hikaru’s parents and family was taken into account, too. They have no real way to gauge his abilities. They’re letting him do what he wants for now, but understandably concerned about his future. This isn’t something that I’ve personally seen in a tournament style story before, so it’s neat. The closest parallel would be Prince of Tennis, but everyone there universally acknowledges that Ryoma is awesome, and his dad would be in a position to know.

Lastly, I particularly appreciated that the preliminary round arc is resolved within a single volume. With the wait between volumes what it is, it was nice to get it all at once, and leave off with the boys in preparation for the real thing.

The Prince of Tennis 15 by Takeshi Konomi: B

From the back cover:
At the Kanto Tournament, the brilliant play of Hyotei Academy’s Mukahi and Oshitori drives Seishun’s Momo and Eiji to assume the Australian formation, a technique they masterfully pulled off in a previous match. Meanwhile, the Seishun team of Kaidou and Inui walk into a landmine filled with “scud serves” and accurate, aggressive doubles play. But just when things look bleak, Inui unleashes his well-planned counterattack…

Review:
There’s really not much to say about this volume, it’s all about people finding inner strength and not giving up and coming from behind, though not in a pervy way. One thing that really bothers me is that the spectators seem to be able to hear the things the players are staying to each other despite distance and mad cheering, and then, of course, must cry out in reaction to same. This reminds me of the HP game, where some doofus at the Gryffindor table thinks they can comment on conversation going on at Ravenclaw. There was also one mistake where the needless changing of surnames to given names resulted in one of Fuji’s moves being attributed to Oishi.

I have to wonder whether Konomi gets tired of drawing reaction shots or panels in which characters on the sideline cry out the name of a player’s trick shot. “Boomerang Snake!” I think I’d get bored with drawing it, though it really isn’t boring to read it. Familiarity with the formula merely makes it a zippy read. The quality between volumes is consistent in this series, and I continue to enjoy it.

The Prince of Tennis 14 by Takeshi Konomi: B+

From the back cover:
As more intra-squad games are played to determine the starting lineup, fellow Seishun Academy players Kunimitsu Tezuka and Sadaharu Inui duke it out for a slot. But the disparity in their skills becomes evident when everyone realizes that Tezuka has not budged since he delivered his serve. Meanwhile, Coach Banda of Yamabuki Junior High offers team captain Tezuka a chance to play overseas as an exchange student. Could this be the end of Tezuka’s tour of duty at Seishun?

Review:
I have special compliments for the art this time around. There are a couple of places where little details go unnoticed until somehow pointed out, and when one goes back and looks, they’ve been there all along.

This volume concludes the ranking matches, and includes a few chapters of preparation for the tournament before it finally begins in the last chapter. There are a few changes in the various roles within the team, and Seishun’s weakness—the lack of another strong doubles pair—may not be one for much longer. All this is decent, and I’d probably be talking about the character or skill development if I hadn’t already seen this in the anime, so it’s not new to me.

I thought the pacing was good, with just enough of a “preparing for the tournament” feeling without dragging it out. It’s a cruel cliffhanger that the tournament only juuuust starts before the volume is over, and I wish I had volume 15 already.

Rurouni Kenshin 28 by Nobuhiro Watsuki: A

From the back cover:
As the feared assassin of the Bakumatsu, Himura Kenshin killed in the name of the new era. As the rurouni of Meiji, he wielded a sakabato to protect those who couldn’t protect themselves, all along holding true to his vow to never take another life. Now Kenshin’s fight with Enishi has entered its final stage, as has his quest for atonement. Will another life be required to complete the circle? The road of redemption has been a long one for the world-weary swordsman, but now that Kenshin has found the will to live, can he muster the strength to survive?

Review:
Well, Jinchu’s ending was not terribly exciting, and I thought the Ryumeisen was pretty silly, but whatever. The end of act 250 is nice, though, and just sets in motion a lot of sad chapters as the members of the group begin to go their separate ways. I like the little details that Watsuki remembers to include. For example, in act 255, one of the students in the dojo is Ota. Remember Ota? I’d also probably give the volume high marks just for Kenji alone. Could he be cuter? I think not.

Ultimately, the best thing about this volume isn’t the climactic finish to the arc, but rather the time Watsuki takes in letting things wind down and allowing the audience to get some closure on what’s happening with each character. I can’t think of anything left unresolved, and some things were even included that I didn’t expect to see—Yahiko’s fifteenth birthday was great and sniff-inducing.

So, even if I wasn’t wowed by recent volumes, I can at least avow that it was worth it to continue to the very end.

Hikaru no Go 7 by Yumi Hotta and Takeshi Obata: A

From the back cover:
Hikaru is horrified to find that he’s losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time?

Review:
It’s hard to articulate why I love this series so much, but I really do. The plot is not a new one in shounen manga, but the characters are so endearing, and the art so great, that it still feels fresh. Hikaru is your typical boy, thoughtless at times, but still with the occasional sweet moment when he is determined to do something good for Sai. And, of course, Sai could not be prettier and/or cuter. I particularly like when all that’s in his thought bubble is a little heart.

It’s also pretty unique how far we’ve progressed so far. A little over a year has passed since Hikaru started playing, several months are covered in this volume alone, and I think the story is somewhere over the halfway point of the anime series. With 16 volumes after this one, it makes me think there’s tons of story that wasn’t animated, and since I have remained unspoiled on it, it’s quite a lovely prospect.

In this volume, I liked that Sai is able to diagnose why Hikaru keeps losing, and actually do a bit of instructing that nudges Hikaru’s skill level up some. Plus, the stylized representations of their games as parrying swordplay was a pretty cool way of illustration his progression. The other insei are more interesting than his former clubmates back at his junior high, because they’re better skilled and less worshipful of his abilities, and with this volume, he’s just getting into playing against a couple of characters that I quite like.

Everyone needs to read a bit of shounen tournament-style manga every once in a while, to experience its awesome addictive power. Hikaru no Go would be an excellent choice.

Rurouni Kenshin 27 by Nobuhiro Watsuki: B-

From the back cover:
Kenshin and his comrades have finally discovered the location of Enishi’s island compound. Woo Heishin, Enishi’s mysterious second-in-command, meets them on the beach and brings his deadly bodyguards, the Su-shin or the “Four Stars,” to serve as a welcoming committee. Part of the gang dives into combats with Woo’s warriors as Kenshin prepares himself for his fateful, climactic duel with Enishi. Each of them a ferocious fighter, the Su-shin are set on stopping Kenshin’s friends dead in their tracks.

Review:
Well, this volume was better than the previous one. Each of Kenshin’s gang gets a chapter to their own as they fight off one of the thugs commanded by Enishi’s second-in-command. This part was okay, but it felt like quite a delay before Kenshin actually stepped forward and did something. It feels like it’s been an extraordinarily long time since we’ve seen the old sort of Kenshin, and I was happy to see him back, but still, there’s just something about these chapters that is not terribly exciting.

I also am rather annoyed with Watsuki for his excessive self-deprecation in his columns. I know modesty is a cultural thing in Japan, but really—some critiques probably wouldn’t have occurred to me until he pointed them out, at which point I was like, “Yeah, actually, those villains really are lame!”

Artwise, there are some panels of various characters that are very well done, probably moreso than I’ve seen in previous volumes. There were also a few panels with weird angels, sometimes prompting one to turn the book to try to get a proper perspective, which was kind of irksome. I guess Watsuki was trying something new, which was mostly successful.

Rurouni Kenshin 26 by Nobuhiro Watsuki: C+

From the back cover:
If there’s one thing tough-as-nails street brawler—and ex-Sekiho Army cadet—Sagara Sanosuke can’t stand, it’s hypocritical, loudmouthed braggarts who talk the talk but are incapable of walking the walk. Finding himsef in the middle of a provincial squabble between an old man and the local yakuza, Sano returns to his old “fight merchant” ways and agrees to do some ad hoc butt kicking for pay. But the old man he’s hired to tangle with might be his strongest foe to date.

Review:
The majority of this volume involves Sanosuke fighting to help protect a town from some yakuza creeps. It’s pretty durn boring. There are a couple of out-of-character references by the characters to the fact that they’re in a manga, which I didn’t find too amusing, and Sano seemed to be going a little haywire with the “giving people nicknames” deal. It does, however, introduce the character of Ota, who is totally lovable, even though he doesn’t say a single word. I’d like to see what becomes of him someday.

Finally, in the last few chapters, we return to Kenshin and the others in Tokyo, with the conflict with Enishi just about to come to fruition. Except, right at the end, it doesn’t happen! In fact, it doesn’t even not happen! What I mean is, something gets in the way between the gang and Enishi, and then we don’t see that fight because it’s going to happen in volume 27. I’d be more frustrated by this if I didn’t already have 27, courtesy of Waldenbooks getting theirs in crazy early.

The Prince of Tennis 13 by Takeshi Konomi: B

From the back cover:
Seishun Academy is in the finals of the District Preliminaries and the only player standing in their way is mean, violent, and ill-tempered Jin Akutsu of Yamabuki Junior High! Ryoma desperately needs to toughen up mentally, as Jin has figured out a way to punish him with his powerful shots. Meanwhile, Seishun holds more intra-squad games, and this time someone loses his spot on the starting team…!

Review:
Looking at individual elements in this volume, it makes me wonder why I like this series so much and can’t wait to have thirty-plus volumes to reread and wallow in. Ryoma is quite snotty, and in his match with Jin, I was rooting for him to lose (as I have trouble remembering outcomes of matches from the anime). Then there was a rather pointless chapter where Ryoma beat a basketball player in a free-throw contest by whacking a tennis ball with a broom…

I enjoyed the intra-squad chapters a lot, though, particularly Inui and Tezuka’s match. Inui is alright, though I think his tennis style is a little cheesy, but Tezuka’s my favorite character, and I’m always glad when he gets to be all badass.

So, kind of cheesy, yes, but oh so totally addictive.