You Can Draw in 30 Days by Mark Kistler

From the back cover:
Drawing is an acquired skill, not a talent—anyone can learn to draw! All you need is a pencil, a piece of paper, and the willingness to tap into your hidden artistic abilities. You Can Draw in 30 Days will teach you the rest. With Emmy award-winning, longtime public television host Mark Kistler as your guide, you’ll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way.

In just 20 minutes a day for a month, you can learn to draw anything, whether from the world around you or from your own imagination. It’s time to embark on your creative journey. Pick up your pencil and begin today!

I was somewhat dubious when I set out to complete Mark Kistler’s instructional book, You Can Draw in 30 Days. Despite his claim that drawing is a skill and not a talent, and that anyone can learn to do it, I had no expectation that I would emerge from the experience with the ability to create vividly realistic drawings. And, indeed, that did not happen. I did, however, learn some interesting and useful techniques, and if the goal has been merely to gain confidence and a grasp of some basic fundamentals, then I’d say it’s been achieved.

First, Kistler has students complete a pretest in which they draw a house, an airplane, and a bagel. Here’s mine. Please do not laugh at that pathetic airplane too much.

From there, students progress through a series of lessons designed to introduce and elaborate on nine “foundation elements,” which include concepts like overlapping, shading, and contour lines. These ideas are reiterated frequently throughout the book, and I enjoyed some more than others. For example, I got a little tired of drawing shadows all over everything, but the way that contour lines—here exemplified via figures Kistler has dubbed “contour kids”—can make objects appear to be in motion is extremely cool.

The first seven lessons focus on basic shapes—spheres, cubes, towers—but then Kistler begins tossing in some rather odd things like koalas, roses, scrolls, and rippling flags. Each lesson is still imparting some useful idea, but they do reveal that Kistler’s style is essentially cartoony. Here’s my koala, from lesson eight. The bonus challenge for that chapter was to draw some real-world koalas, and while my efforts look better to me now than they did originally, the fact remains that I did not (and still do not) feel well-equipped to actually faithfully reproduce a realistic-looking koala.

Beginning with lesson 22, Kistler focuses on drawing in one- or two-point perspective. I enjoyed these exercises a lot—possibly because I got to draw with a ruler, which made everything nice and crisp. Here’s my tower in two-point perspective, which looks pretty good despite a couple of minor flaws.

The final three chapters introduce drawing anatomy, and Kistler drops the ball here a bit. Instead of really trying to teach someone how to draw a face, he instructs students to trace an example, provides a few basic pointers, and then directs them to other books for more information. (Perhaps that’s why the included illustration of a student’s attempt is far less accomplished than other examples throughout the book.) Lessons on the eye and hand were better, though, and I’m rather proud of my results for the 30th and final lesson, “Your Hand of Creativity.”

On the whole, the progression of the lessons makes sense and I have few complaints. However, I must voice my objection to Kistler’s attempts to foment enthusiasm by asking lame questions throughout the book. “Are you inspired?” “Are you excited?” “Don’t you feel like a collegiate fine arts student?” This invites readers to say, “Um, no?” I get what he’s trying to do, but jeez. Enough is enough.

Ultimately, a better title for this book would have been You Can Draw Certain Things in 30 Days. I still don’t feel like I can draw well in general, but I think I’m a bit better than before. Certainly, I could apply these lessons to drawing everyday objects that fit the shapes covered in the book. So, if you ever need a picture of your loved one, don’t call me, but if it’s an open cardboard box you want, I’m your gal.

Additional reviews of You Can Draw in 30 Days can be found at Triple Take.

The Manga Artist’s Workbook by Christopher Hart: A-

artistworkbookUsing artwork and text from Hart’s book Manga for the Beginner: Everything You Need to Start Drawing Right Away (Watson-Guptill Publications, ISBN 978-0-307-46270-01), The Manga Artist’s Workbook (subtitled Easy-to-Follow Lessons for Creating Your Own Characters) takes readers step-by-step through the process of creating a character and provides ample opportunities to try out the advice using the tracing and drawing paper included in the book.

The book is divided into sections focusing on different anatomical and sartorial aspects of a character: the head, the eyes, the hands, clothing and costumes, creating natural and action poses, et cetera. The importance of using guidelines to achieve proper proportion and perspective is stressed and the approach is overall a technical one that will require some patience.

That isn’t to say it’s without immediate satisfaction, though. Because of the focus on one element at a time, aspiring artists (or relatively hopeless manga reviewers) can concentrate on adding just one thing to a mostly completed drawing. In the image below, all I did was shade in the eyes and add some hair and it almost looks like I can actually draw!

Unlike some how-to books on drawing manga that I’ve seen, the art in The Manga Artist’s Workbook genuinely looks like manga art. Its lessons are primarily applicable to shojo style, however, which might be an enticement for some and a turn-off for others. Also, as the subtitle suggests, the lessons are all about creating a character; no advice concerning paneling or backgrounds is given. Still, if you’re a shojo artist looking for some hands-on practice, you might want to check this one out.

Review copy provided by the publisher. Review originally published at Manga Recon.