Whistle! 1 by Daisuke Higuchi: A-

From the back cover:
Banned from his school’s soccer team for being too short, Shou Kazamatsuri decides there’s only one thing left to do: switch schools!

But even a change in scenery doesn’t help the David Beckham wannabe. On campus, he is mistakenly introduced to everyone as a hotshot star athlete. When the truth is revealed, Shou drops out of school to practice on his own.

Alone, the spunky teenager must work twice as hard to make his dreams come true. He wants to play soccer so bad he’s willing to hustle day and night to make it happen.

Review:
I really liked this story. Even though I know there are translation problems with the title (some soccer terms and names of famous pros), they couldn’t prevent the cute art and fun pacing from winning me over. To clarify one thing about the blurb: the title is really not as cracky as it sounds with regard to schools. Shou’s transfer happens before the story begins, and he doesn’t really drop out of the new school so much as skip classes for a couple of weeks while he practices.

Whistle! is obviously a sports manga, but what differentiates it from others I have read is that Shou is actually pretty abysmal to start out. He doesn’t have a bishounen ghost to help him, nor has he won a bunch of tournaments before the manga starts. He simply loves the sport and works very hard to improve.

He has a great, encouraging brother that I like, and the best player on the team (Mizuno) respects his efforts, rather than being snooty about his superiority. It’s all warm and fuzzy without being saccharine, and I was surprised by how into the game I was. I’ll definitely be reading more.

Naruto 1 by Masashi Kishimoto: C+

From the back cover:
In another world, ninja are the ultimate power—and in the village of Konohagakure live the stealthiest ninja in the world. But twelve years ago Konohagakure was attacked by a fearsome threat—a nine-tailed fox demon which claimed the life of the Hokage, the village champion. Today, peace has returned, and a troublemaking orphan named Uzumaki Naruto is struggling to graduate from the Ninja Academy. His goal: to become the next Hokage. But unknown to Naruto and his classmates, within him is a terrifying force…

Review:
Our library has all of the English volumes of Naruto so far, so I thought I’d see what the fuss is all about. Many of the gimmicks were overused or crude or both, Sakura’s love fixation bothers me, and Naruto went from needing a smacking to inspiring his future rival far too quickly, but still… there’s something about this title that makes me want to give it at least one more volume before making up my mind.

It’s not any kind of fondness for Naruto himself, but some of the side characters are likeable or interesting (Iruka-sensei and Sasuke) and I like the ninja academy idea and the glimpses we’ve seen of Konohagakure. It’s a weird mesh of modern and historical design, and I’m curious to see whether they explain how things developed that way in that world. Lastly, there’s occasionally these little bits of omniscient narration that give off a fairy tale, Princess Bride sort of vibe that I like.

There’s potential here. Maybe there’ll be fewer nosebleeds in the next volume.

Bleach 2 by Tite Kubo: B+

From the back cover:
Immediately after checking into the Kurosaki Clinic with a mysterious scar on his back, the muscle-bound Chad goes AWOL. Accompanying Chad is a talking parakeet imbued with the soul of a young boy named Yuuichi. It doesn’t take newbie Soul Reaper Ichigo Kurosaki long to surmise that a Hollow must be involved. By far the strongest spirit he’s faced to date, Ichigo is about to discover that not every soul is bound for the Soul Society, especially if it’s tainted with innocent blood.

Review:
Volume 2 is even more fast-paced and fun than the first, and even though it employs some of the shounen cliches, there’s enough unique world-building to keep me interested. Of course, Ichigo is developing quickly and uber-awesomely, but nobody really harps on this point, so it doesn’t become annoying. One weird thing is how talkative the Hollows are. I’m not used to big hulking monsters (with exploding leech-bombs!) that actually say stuff.

My favorite part of the story continues to be the shinigami system and methods. They receive orders to take out specific Hollows, receive bonuses for eliminating particularly nefarious ones, and can actually use the bonuses as currency to purchase more nifty shinigami equipment. One such gadget featured in this volume is a pill that allows Ichigo to remove his own soul from his body (he has to be in soul form to fight Hollows) when Rukia is not around to do it. His first experience with it provides the material for the last few chapters, which I liked a great deal.

Disclosures in this volume also suggest that life in the Soul Society might not be as rosy as Rukia has suggested. I am really starting to get into this series.

Bleach 1 by Tite Kubo: B

From the back cover:
Ichigo Kurosaki has always been able to see ghosts, but this ability doesn’t change his life nearly as much as his close encounter with Rukia Kuchiki, a Soul Reaper and member of the mysterious Soul Society. While fighting a Hollow, an evil spirit that preys on humans who display psychic energy, Rukia attempts to lend Ichigo some of her powers so that he can save his family. Much to her surprise, Ichigo absorbs every last drop of her energy. Now a full-fledged Soul Reaper himself, Ichigo quickly learns that the world he inhabits is one full of dangerous spirits and, along with Rukia—who is slowly regaining her powers—it’s Ichigo’s job to protect the innocent from Hollows and help the spirits themselves find peace.

Review:
Our library doesn’t have a lot in the way of manga, but it does have all the extant volumes of Bleach. I haven’t been interested enough to purchase any of this series, but when something is free and also highly recommended by a friend, I’m willing to give it a shot.

To my surprise, I actually found this volume very entertaining. Although shinigami and fighting evil monsters are not new concepts, the detailed information and methods Rukia instructs Ichigo in makes for more depth. The art style is fun, particularly with facial expressions, and even though there’s an obligatory buxom babe, it isn’t gratuitous or lewd.

So far, Rukia is my favorite character—serious, smart, capable of bossing Ichigo around. Her crankiness and moments of unexpected girliness are fun, too. I especially love the extended scene where she tries to figure out how to drink from a juice box. Moreover, there is absolutely no romantic tension between Rukia and Ichigo, which is nice to see. She’s not mooning over him; she’s training him.

I definitely liked this volume enough to continue on with the story for free.

Hikaru no Go 8 by Yumi Hotta and Takeshi Obata: A

From the back cover:
Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru’s weaknesses, and poor Hikaru seems powerless to stop him.

Review:
I really like how the passage of time is handled in Hikaru no Go. Hikaru is improving quickly, true, but it’s still taken him a fairly long time to advance through the insei ranks. Now, in preparing for the pro test, Hikaru is walking his rival’s path one year later. As Hikaru continues to grow, we see a few panels that indicate that Akira is doing the same. Akira doesn’t look energized in any of these panels, though, and we all know he’ll benefit from finally having a true rival.

I thought it was interesting that the reaction of Hikaru’s parents and family was taken into account, too. They have no real way to gauge his abilities. They’re letting him do what he wants for now, but understandably concerned about his future. This isn’t something that I’ve personally seen in a tournament style story before, so it’s neat. The closest parallel would be Prince of Tennis, but everyone there universally acknowledges that Ryoma is awesome, and his dad would be in a position to know.

Lastly, I particularly appreciated that the preliminary round arc is resolved within a single volume. With the wait between volumes what it is, it was nice to get it all at once, and leave off with the boys in preparation for the real thing.

Tsubasa RESERVoir CHRoNiCLE 10 by CLAMP: B

From the back cover:
The battle between Yasha-o and Ashura-o is at an end. But now Ashura-o seems depressed. What this means for the country of Shura, none can tell… not even the five friends on a desperate journey through dimensions to find the memories of Princess Sakura—memories in the form of immensely powerful feathers. The five have been racing from world to world, separated and then pitted against one another as enemies. Now young Syaoran is at the center of the maelstrom—and only wits, luck, and some help from his friends will save the tiny band from destruction.

Review:
I have been toting this around for over a month, waiting to get the desire to read it. It turned out to be pretty good, and there’s actually a bit of movement plot-wise. Villainous dude continues to be pretty ho-hum, but makes a reference to his “next plan” (I don’t remember any coherent former plan) so there seems to be a possibility that we’ll start to see some sort of organized attempts to thwart our heroes in the future. I hope so, because this story really needs some strong narrative backbone. It can’t bank on cameos forever, as fun as those are.

The art is lovely, especially with Ashura and another CLAMP character who is an important personage in Piffle World, where they end up next. On a side note, while they’re there, Syaoran’s outfit is totally reminiscent of Gatchaman (as are the little dunebuggyesque cars).

GetBackers 15 by Yuya Aoki and Rando Ayamine: B

From the back cover:
Ginji and Ban are back on the trail of some missing kids and the Divine Design card game that lured them away. When the GetBackers infiltrate the game company’s headquarters, Ban faces off against a powerful foe who’s playing for keeps with a stacked deck! But when a bewitching beauty shows up, will she steal Ginji’s heart?!

Review:
The sudden bursts of back story, some foreshadowing from Ginji, and an overall quite different tone than heretofore make this arc feel really unique, but I can’t, at this stage, predict whether it will wind up really lame or really cool. So far so good, but it isn’t difficult to imagine a disappointing conclusion.

That said, there’s a good deal to like in this volume. This whole arc was left out of the anime, and it might turn out that it contains some crucial information that would’ve made that final Infinity Fortress bit in the anime make more sense. The only real complaint I have is regarding the art, and I’m not even talking about mass quantities of boobs. I am tired of seeing the ridges in roofs of mouths. It looks like characters are munching on spiny insects and is very distracting!

The Prince of Tennis 15 by Takeshi Konomi: B

From the back cover:
At the Kanto Tournament, the brilliant play of Hyotei Academy’s Mukahi and Oshitori drives Seishun’s Momo and Eiji to assume the Australian formation, a technique they masterfully pulled off in a previous match. Meanwhile, the Seishun team of Kaidou and Inui walk into a landmine filled with “scud serves” and accurate, aggressive doubles play. But just when things look bleak, Inui unleashes his well-planned counterattack…

Review:
There’s really not much to say about this volume, it’s all about people finding inner strength and not giving up and coming from behind, though not in a pervy way. One thing that really bothers me is that the spectators seem to be able to hear the things the players are staying to each other despite distance and mad cheering, and then, of course, must cry out in reaction to same. This reminds me of the HP game, where some doofus at the Gryffindor table thinks they can comment on conversation going on at Ravenclaw. There was also one mistake where the needless changing of surnames to given names resulted in one of Fuji’s moves being attributed to Oishi.

I have to wonder whether Konomi gets tired of drawing reaction shots or panels in which characters on the sideline cry out the name of a player’s trick shot. “Boomerang Snake!” I think I’d get bored with drawing it, though it really isn’t boring to read it. Familiarity with the formula merely makes it a zippy read. The quality between volumes is consistent in this series, and I continue to enjoy it.

Tsubasa RESERVoir CHRoNiCLE 9 by CLAMP: B

From the back cover:
Five friends continue their desperate search for Princess Sakura’s memories, which have been scattered across parallel worlds in the form of magically potent feathers. But this time Syaoran and Sakura are pulled from a tumultuous land where two factions battle over a statue of the God of Calamity—and into the realm of that very divinity! Now they find themselves on one side of a long, bloody conflict between two gods and their minions. Unfortunately the experienced fighters in their band, Fai and Kurogane, seem to be aligned with the opposition. In a war that can be ended only by the death of a god, how can Syaoran and Sakura hope to stay alive?

Review:
I liked this volume’s battle scenes and new setting, though I wouldn’t rate it as excellent. It does advance the plot with a couple of revelations, though still more remains unexplained. I’m still not fond of the creepy-haired villainous dude and his random appearances; he’s far too two-dimensional for me to care about him at all. I have the feeling that this won’t change much in the future, even when we eventually learn what he’s truly up to.

Ashura and Yasha are both extremely pretty, and I particularly liked the panels in which they appear together. I also thought Del Rey elegantly tackled the issue of Ashura’s ambiguous gender. Other publishers take note! The translation wasn’t at all clunky without specific pronouns. Now I’m left wishing for a Del Rey edition of Wish!

GetBackers 14 by Yuya Aoki and Rando Ayamine: B+

From the back cover:
Now that their fights are over, Ginji and Ban head over to the auction to retrieve the Venus de Milo. With a ploy nothing short of typical for this team, the Get Backers escape with their prize. But, alas, there is never enough cash to go around, so the Get Backers quickly take up a job to retrieve a diamond ring from a hot spring—where the women must be seen to be believed. If that wasn’t enough to drive Ban and Ginji bananas, they are pulled onto a case involving missing children and an eerie card game that not only predicts the future—it affects it!

Review:
This was sooo very much better than volume 13, at least storywise. The translation problems continue. Aside from no sound effects, except in one random panel, there were several spots of dialogue (one in an actual bubble) that weren’t translated.

I rejoice that the ‘Arms of the Goddess’ arc is finally through. A lot of new plot threads were advanced, as well, a couple spinning from the conclusion of that story and a few more spun by Kazuki (a very bad pun) in the hot springs interlude. These two chapters were ever so much better than the anime version (admittedly fuzzy in my memory), with very little focus on the monkeys, and much more on Infinity Fortress information and Kazuki’s history (not to mention his child-bearing hips).

I’m a little concerned these tidbits won’t live up to their potential, but it’s refreshing to go into a new direction, and to an arc that wasn’t animated, at that. So far, the Divine Design storyline seems pretty cool, and I’m glad to get some more hints about Infinity Fortress and its intriguing secrets.